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PREPARATION
#2 THE
DOMINANT CULTURE GAME A
simulation game exploring dominant
cultural assumptions (1
˝ hours) Materials needed: ·
A soft or
rubber ball ·
Questionnaire (included) ·
Diversity Trait cards (included) ·
Pens or pencils ·
Scratch paper or Spiritual Life Journals Step 1: Gathering the cards Figure out how many
people are in your group and sort out that number of cards. If you have a smaller group than the number of cards, try to
go through and get a variety of traits, e.g. one physical ability trait, one age
trait, one family configuration trait, one language trait, one sexual
orientation trait etc. If you
group is bigger than the number of cards, simply duplicate some of the cards. Step 2: Becoming characters Tell the group that you
will be doing a game to help people understand the assumptions that are made in
our larger culture about who people are. You
can read them the introduction to help them understand what you mean.
Then give each member in the group a diversity card with a trait on it.
Tell them that for the next couple of activities they need to come up
with a new name for themselves and do everything as if they were a person with
that trait. You will have people in
the group who already have some of the traits on the cards (whether you know it
or not). Tell them that if they get
a card with a trait they already have, they have the option of getting another
card so they can experience someone else’s trait.
Step 3: The Questionnaire Give each member of the
group a pen or pencil and the questionnaire.
Invite them to fill out the questions in the top large box of the
questionnaire as their fictitious characters would. Then invite them to go around the room and find other people
who, as their fictitious characters, fit the categories in the bottom box of the
questionnaire. Allow 10-15 minutes
for this exercise. Many people in
the group will not be able to complete all the boxes, and a few will not be able
to complete any of it – let this exercise go on long enough for everyone to
get a little frustrated, but not too crazy. Step 4: The name game Tell them that they are
still in character for the next activity. Tell
them that even though everyone is not finished with the questionnaire, you are
moving on to a name game. Have them
put their papers and pencils down and get into a circle. Explain that you will bounce or throw the ball to someone in
the circle while saying your name. They
then bounce or throw the ball to someone else while saying their own name.
This continues until everyone has had the ball bounced or thrown to him
or her. The last person then
bounces or throws the ball back to you while saying their own name.
This will obviously be very frustrating for some people, especially those
who do not hear or speak English etc.
Step 5: Processing the activity 1.
Tell everyone they are now back to being themselves.
Have them go around the circle and share what their card said with each
other. 2.
Now invite them to write or draw on a piece of paper or in
their Spiritual Life Journals their reflections on this activity and the
following questions; ·
What did you think when you received your card? ·
Were there questions on the questionnaire that were hard or
uncomfortable to answer in your character? ·
Did you notice if there were questions that would be hard or
uncomfortable for other people to answer? ·
What was it like playing the name game?
Who seemed to have difficulty with it and why? ·
Can you think of other situations in life that would be hard
or uncomfortable if you lived with your trait? ·
Can you think of other situations in life that would be hard
or uncomfortable for people with some of the other traits? ·
Are there assumptions that the larger culture makes about
people, which might not be true for everyone? ·
How could society at large change, to become more accepting
of people with your trait or any of the traits in this game? ·
What did you learn about the assumptions you make about
people? 3.
Go around the circle and have them share their reflections.
Ask if anyone who actually has some of the traits on the cards is willing
to share their personal experience with navigating in our larger culture. Allow people to pass who don’t wish to share their
reflections with the group. When
everyone has had a chance to speak about the game or their actual experience,
open it up for general discussion. 4. Close with a prayer celebrating diversity and asking God to help us work to support diversity in our world. Deepening Faith: Youth Ministry Resources and Some Miscellaneous Advice Rev. Lizann Bassham, Front Porch Spirit Press Copyright © 2001
********************************************************************************************** DOMINATE CULTURE GAME QUESTIONNAIRE
PLEASE ANSWER THESE QUESTIONS ABOUT YOURSELF
WHAT IS YOUR NAME?
WHAT ARE YOUR MOTHER AND FATHER'S NAMES?
WHAT DO YOU WANT TO BE DOING IN 20 YEARS?
WHAT KIND OF CHRISTMAS TREE DID YOU HAVE LAST YEAR?
IS THERE ANYTHING IN YOUR GENETIC BACKGROUND THAT COULD AFFECT YOUR HEALTH?
WHAT SPORTS ARE YOU BEST AT?
BOYFRIEND'S NAME (IF YOU ARE A GIRL)?
GIRLFRIEND'S NAME (IF YOU ARE A BOY)?
FIND EIGHT DIFFERENT PEOPLE IN THE ROOM WHO CAN DO ONE OF THESE EIGHT THINGS (YOU MUST ASK THE QUESTION AND HAVE THEM WRITE THEIR NAME IN IF THEY CAN DO IT)
CAN RUN A SIX MINUTE MILE
SINGS IN A CHURCH CHOIR
CAN RECITE THE LORD'S PRAYER
CAN PLAY CHESS
CAN WHISTLE
WATCHES AT LEAST FOUR HOURS OF TV A WEEK
LIKE THE SAME MUSIC AS ME
CAN GET MARRIED IN THE STATE OF CALIFORNIA |
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